Top | ![]() |
![]() |
![]() |
![]() |
Window | meta_window_actor_get_x_window () |
MetaWindow * | meta_window_actor_get_meta_window () |
ClutterActor * | meta_window_actor_get_texture () |
gboolean | meta_window_actor_is_destroyed () |
MetaWindow * | meta-window | Read / Write / Construct Only |
gboolean | no-shadow | Read / Write |
gchar * | shadow-class | Read / Write |
MetaWindowActor implements ClutterContainer, ClutterScriptable, ClutterAnimatable, AtkImplementorIface and MetaCullable.
MetaWindow *
meta_window_actor_get_meta_window (MetaWindowActor *self
);
Gets the MetaWindow object that the the MetaWindowActor is displaying
ClutterActor *
meta_window_actor_get_texture (MetaWindowActor *self
);
Gets the ClutterActor that is used to display the contents of the window, or NULL if no texture is shown yet, because the window is not mapped.
gboolean
meta_window_actor_is_destroyed (MetaWindowActor *self
);
Gets whether the X window that the actor was displaying has been destroyed
“meta-window”
property“meta-window” MetaWindow *
The displayed MetaWindow.
Flags: Read / Write / Construct Only
“no-shadow”
property“no-shadow” gboolean
Do not add shaddow to this window.
Flags: Read / Write
Default value: FALSE
“shadow-class”
property“shadow-class” gchar *
NULL means to use the default shadow class for this window type.
Flags: Read / Write
Default value: NULL
“first-frame”
signalvoid user_function (MetaWindowActor *actor, gpointer user_data)
The ::first-frame signal will be emitted the first time a frame of window contents has been drawn by the application and Mutter has had the chance to drawn that frame to the screen. If the window starts off initially hidden, obscured, or on on a different workspace, the ::first-frame signal will be emitted even though the user doesn't see the contents.
MetaDisplay::window-created is a good place to connect to this signal - at that point, the MetaWindowActor for the window exists, but the window has reliably not yet been drawn. Connecting to an existing window that has already been drawn to the screen is not useful.
actor |
the MetaWindowActor instance |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run Last