- r -
- RaisedCosine() : ROL::RaisedCosine< Real >
- random() : ROL::MonteCarloGenerator< Real >, ROL::ZOO::Objective_DiodeCircuit< Real >
- randomize() : ROL::PartitionedVector< Real >, ROL::PrimalScaledVector< Real >, ROL::ProfiledVector< Ordinal, Real >, ROL::RieszDualVector< Real >, ROL::RieszPrimalVector< Real >, ROL::RiskVector< Real >, ROL::SimulatedVector< Real >, ROL::SingletonVector< Real >, ROL::StdArray< Real, array_size, pool_size >, ROL::StdVector< Real, Element >, ROL::Vector< Real >, ROL::Vector_SimOpt< Real >
- RandVarFunctional() : ROL::RandVarFunctional< Real >
- RangeSpaceOperator() : ROL::RangeSpaceOperator< Real >
- reconstruct() : ROL::Sketch< Real >
- redConstraint() : redConstraint< Real >
- reduce() : OptDualStdVector< Real, Element >, OptStdVector< Real, Element >, ROL::BatchStdVector< Real >, ROL::ElementwiseVector< Real >, ROL::LinMore< Real >::PositiveMax, ROL::LinMore< Real >::PositiveMin, ROL::PartitionedVector< Real >, ROL::PrimalScaledVector< Real >, ROL::ProfiledVector< Ordinal, Real >, ROL::RieszDualVector< Real >, ROL::RieszPrimalVector< Real >, ROL::RiskVector< Real >, ROL::SimulatedVector< Real >, ROL::SingletonVector< Real >, ROL::SROMVector< Real >, ROL::StdArray< Real, array_size, pool_size >, ROL::StdVector< Real, Element >, ROL::Vector< Real >, ROL::Vector_SimOpt< Real >
- reduceAll() : ROL::BatchManager< Real >
- Reduced_AugmentedLagrangian_SimOpt() : ROL::Reduced_AugmentedLagrangian_SimOpt< Real >
- Reduced_Constraint_SimOpt() : ROL::Reduced_Constraint_SimOpt< Real >
- Reduced_Objective_SimOpt() : ROL::Reduced_Objective_SimOpt< Real >
- ReducedDynamicObjective() : ROL::ReducedDynamicObjective< Real >
- reducedHessVec() : ROL::ProjectedObjective< Real >
- reducedInvHessVec() : ROL::ProjectedObjective< Real >
- ReducedLinearConstraint() : ROL::ReducedLinearConstraint< Real >
- reducedPrecond() : ROL::ProjectedObjective< Real >
- ReduceLinearConstraint() : ROL::ReduceLinearConstraint< Real >
- reductionType() : ROL::LinMore< Real >::PositiveMax, ROL::LinMore< Real >::PositiveMin
- refine() : ROL::MonteCarloGenerator< Real >, ROL::SampleGenerator< Real >, ROL::SROMGenerator< Real >, ROL::UserInputGenerator< Real >
- reg_gradient() : ROL::ZOO::Objective_PoissonInversion< Real >
- reg_hessVec() : ROL::ZOO::Objective_PoissonInversion< Real >
- reg_value() : ROL::ZOO::Objective_PoissonInversion< Real >
- RegressionError() : ROL::RegressionError< Real >
- regret() : ROL::ExpectationQuad< Real >, ROL::GenMoreauYosidaCVaR< Real >, ROL::LogExponentialQuadrangle< Real >, ROL::LogQuantileQuadrangle< Real >, ROL::MeanVarianceQuadrangle< Real >, ROL::MoreauYosidaCVaR< Real >, ROL::QuantileQuadrangle< Real >, ROL::SmoothedWorstCaseQuadrangle< Real >, ROL::TruncatedMeanQuadrangle< Real >
- remove() : ROL::Bundle< Real >, ROL::Bundle_U< Real >
- removeBoundConstraint() : ROL::Problem< Real >
- removeConstraint() : ROL::Problem< Real >
- removeLinearConstraint() : ROL::Problem< Real >
- removeProxObjective() : ROL::Problem< Real >
- repartition() : ROL::PrimalDualSystemStep< Real >
- reset() : ROL::Algorithm< Real >, ROL::AlgorithmState< Real >, ROL::AugmentedLagrangian< Real >, ROL::AugmentedLagrangian_SimOpt< Real >, ROL::AugmentedLagrangianObjective< Real >, ROL::Bundle< Real >, ROL::Bundle_U< Real >, ROL::CombinedStatusTest< Real >, ROL::ElasticObjective< Real >, ROL::FletcherObjectiveBase< Real >, ROL::InteriorPoint::PenalizedObjective< Real >, ROL::Lanczos< Real >, ROL::LinearRegression< Real >, ROL::MoreauYosidaObjective< Real >, ROL::MoreauYosidaPenalty< Real >, ROL::OptimizationProblem< Real >, ROL::OptimizationSolver< Real >, ROL::PrimalDualInteriorPointResidual< Real >, ROL::QuadraticPenalty< Real >, ROL::QuadraticPenalty_SimOpt< Real >, ROL::Reduced_AugmentedLagrangian_SimOpt< Real >, ROL::Reduced_Objective_SimOpt< Real >, ROL::RiskMeasure< Real >, ROL::SampledScalar< Real, Key >, ROL::SampledVector< Real, Key >, ROL::Sketch< Real >, ROL::Solver< Real >, ROL::Step< Real >, ROL::StepState< Real >, ROL::TypeB::Algorithm< Real >, ROL::TypeB::AlgorithmState< Real >, ROL::TypeE::Algorithm< Real >, ROL::TypeE::AlgorithmState< Real >, ROL::TypeG::Algorithm< Real >, ROL::TypeG::AlgorithmState< Real >, ROL::TypeU::Algorithm< Real >, ROL::TypeU::AlgorithmState< Real >, ROL::VectorController< Real, Key >
- resetAbsoluteTolerance() : ROL::Krylov< Real >
- resetAlgorithmState() : ROL::OptimizationSolver< Real >
- resetDualVariables() : ROL::Bundle< Real >, ROL::Bundle_U< Real >
- resetMaximumIteration() : ROL::Krylov< Real >
- resetRelativeTolerance() : ROL::Krylov< Real >
- resetSlackVariables() : ROL::ConstraintAssembler< Real >, ROL::ConstraintManager< Real >, ROL::NewConstraintManager< Real >
- resetStochastic() : ROL::StochasticProblem< Real >
- resetStochasticConstraint() : ROL::StochasticProblem< Real >
- resetStochasticLinearConstraint() : ROL::StochasticProblem< Real >
- resetStochasticObjective() : ROL::StochasticProblem< Real >
- resetStorage() : ROL::ConvexCombinationRiskMeasure< Real >, ROL::RandVarFunctional< Real >, ROL::SpectralRisk< Real >
- resetTemp() : ROL::VectorController< Real, Key >
- resetTrial() : ROL::VectorController< Real, Key >
- residual() : ROL::BrentsProjection< Real >, ROL::DaiFletcherProjection< Real >, ROL::RiddersProjection< Real >, ROL::SemismoothNewtonProjection< Real >
- residual_1d() : ROL::DouglasRachfordProjection< Real >, ROL::DykstraProjection< Real >
- residual_nd() : ROL::DouglasRachfordProjection< Real >, ROL::DykstraProjection< Real >
- RiddersProjection() : ROL::RiddersProjection< Real >
- RieszDualVector() : ROL::RieszDualVector< Real >
- RieszPrimalVector() : ROL::RieszPrimalVector< Real >
- RiskBoundConstraint() : ROL::RiskBoundConstraint< Real >
- RiskLessConstraint() : ROL::RiskLessConstraint< Real >
- RiskLessObjective() : ROL::RiskLessObjective< Real >
- RiskMeasure() : ROL::RiskMeasure< Real >
- RiskNeutralConstraint() : ROL::RiskNeutralConstraint< Real >
- RiskNeutralObjective() : ROL::RiskNeutralObjective< Real >
- RiskVector() : ROL::RiskVector< Real >
- rmax() : ROL::ScalarTraits< Real >
- rmin() : ROL::ScalarTraits< Real >
- run() : ROL::Algorithm< Real >, ROL::BackTracking< Real >, ROL::BackTracking_U< Real >, ROL::Bisection< Real >, ROL::Brents< Real >, ROL::CauchyPoint< Real >, ROL::ConjugateGradients< Real >, ROL::ConjugateResiduals< Real >, ROL::CubicInterp< Real >, ROL::CubicInterp_U< Real >, ROL::details::MINRES< Real >, ROL::DogLeg< Real >, ROL::DoubleDogLeg< Real >, ROL::GMRES< Real >, ROL::GoldenSection< Real >, ROL::IterationScaling< Real >, ROL::IterationScaling_U< Real >, ROL::Krylov< Real >, ROL::LineSearch< Real >, ROL::LineSearch_U< Real >, ROL::LinMore< Real >, ROL::PathBasedTargetLevel< Real >, ROL::PathBasedTargetLevel_U< Real >, ROL::PrimalDualRisk< Real >, ROL::ProgressiveHedging< Real >, ROL::ScalarMinimizationLineSearch< Real >, ROL::ScalarMinimizationLineSearch_U< Real >, ROL::TruncatedCG< Real >, ROL::TrustRegion< Real >, ROL::TypeB::Algorithm< Real >, ROL::TypeB::ColemanLiAlgorithm< Real >, ROL::TypeB::GradientAlgorithm< Real >, ROL::TypeB::InteriorPointAlgorithm< Real >, ROL::TypeB::KelleySachsAlgorithm< Real >, ROL::TypeB::LinMoreAlgorithm< Real >, ROL::TypeB::LSecantBAlgorithm< Real >, ROL::TypeB::MoreauYosidaAlgorithm< Real >, ROL::TypeB::NewtonKrylovAlgorithm< Real >, ROL::TypeB::PrimalDualActiveSetAlgorithm< Real >, ROL::TypeB::QuasiNewtonAlgorithm< Real >, ROL::TypeB::SpectralGradientAlgorithm< Real >, ROL::TypeB::TrustRegionSPGAlgorithm< Real >, ROL::TypeE::Algorithm< Real >, ROL::TypeE::AugmentedLagrangianAlgorithm< Real >, ROL::TypeE::CompositeStepAlgorithm< Real >, ROL::TypeE::FletcherAlgorithm< Real >, ROL::TypeE::StabilizedLCLAlgorithm< Real >, ROL::TypeG::Algorithm< Real >, ROL::TypeG::AugmentedLagrangianAlgorithm< Real >, ROL::TypeG::InteriorPointAlgorithm< Real >, ROL::TypeG::MoreauYosidaAlgorithm< Real >, ROL::TypeG::StabilizedLCLAlgorithm< Real >, ROL::TypeU::Algorithm< Real >, ROL::TypeU::BundleAlgorithm< Real >, ROL::TypeU::LineSearchAlgorithm< Real >, ROL::TypeU::TrustRegionAlgorithm< Real >
- run_brents() : ROL::Brents< Real >
- run_newton() : Constraint_BurgersControl< Real >, Objective_BurgersControl< Real >