transfer_buffer_provider.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27*/
28
29#pragma once
30
31#include "../Render/transfer_buffer.h"
32
33namespace clan
34{
37
38 class GraphicContext;
39
42 {
43 public:
45
47 virtual void create(int size, BufferUsage usage) = 0;
48
54 virtual void create(void *data, int size, BufferUsage usage) = 0;
55
57 virtual void *get_data() = 0;
58
60 virtual void lock(GraphicContext &gc, BufferAccess access) = 0;
61
63 virtual void unlock() = 0;
64
66 virtual void upload_data(GraphicContext &gc, int offset, const void *data, int size) = 0;
67 };
68
70}
Interface to drawing graphics.
Definition: graphic_context.h:257
Transfer Buffer provider.
Definition: transfer_buffer_provider.h:42
virtual void unlock()=0
Unmaps buffer.
virtual void create(void *data, int size, BufferUsage usage)=0
Create.
virtual void upload_data(GraphicContext &gc, int offset, const void *data, int size)=0
Uploads data to buffer.
virtual ~TransferBufferProvider()
Definition: transfer_buffer_provider.h:44
virtual void lock(GraphicContext &gc, BufferAccess access)=0
Maps buffer into system memory.
virtual void create(int size, BufferUsage usage)=0
Constructs a array buffer.
virtual void * get_data()=0
Retrieves a pointer to the mapped buffer.
BufferAccess
Array Buffer access enum.
Definition: buffer_usage.h:53
BufferUsage
Array Buffer usage enum.
Definition: buffer_usage.h:39
Definition: clanapp.h:36